

Often, buildings are said to have human or animal-like features. Windows and doors and columns make faces. Building surfaces sometimes look like scales or skin. And oftentimes, these buildings are noticed more acutely than a typical building-building. Perhaps it's in human nature to associate or recognize living features in the presence of an other. FilthyLuker capitalizes on this trait and lends personality to physical environment in, perhaps, the most primal way possible - to characterize space. In the piece CC TreeV, the tree is transformed from a background object into a participant in the crowd.
Seen on i09.
Images via FilthyLuker on DeviantArt
No comments:
Post a Comment